Cyril Bignone
Game/Level Designer
I am a Game/Level Designer with a year’s industry experience, a master degree in computer engineering, a certificate in design and digital art for video games and a strong passion for video games.
My main areas of focus are game/level design and I also have experience with scripting and environmental art/lighting among other skills.
My well-rounded education has provided me with an understanding of what is necessary to create a visually rich environment with scripted event and meaningful gameplay decisions.
From the Blog
-
Hi-Res Concrete Texture pack
Free texture pack create by Jarlan Perez
-
Hi-Res Tree bark Texture pack
Free texture pack create by Jarlan Perez
-
Hi-Res Fabric and Cloth Texture pack
Free texture pack create by Jarlan Perez